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Rudolf Guide
By Robo at 2007-05-20 04:24

=Rudolf=
Contents
1. Strength
2. Advantage Position
3. Recommended Combos
4. Techniques
5. Weakness
6. Not Recommended

---1. Strength---
Rudolf is the faster among normal characters, he is a long/medium ranged character, just like Henry is useless on close combat so you need to be really fast to always be on an advantage position.
---2. Advantage Position---
Like Henry Rudolf needs to be always on a left-right position, his stars don’t reach as far away as Henry’s  arrows but he can shoot stars 3 times faster than Henry’s arrows, like I already told he is useless in close combat so people will always be following you trying to reach you in an up-down position.
---3. Recommended combos---
[3.1]
AAA*+D>A+A**+D>A+A***+G+AAAAA****
D>J*+D>A+A**+D>A+A***+G+AAAAA****
*If they defend you just keep throwing Stars until they are on the dance of pain
**If they are not putted onto the dance of pain with one star just throw another
***You can keep doing this until you have no mp left or when you want to stop but this is very cheap so let just use it two times
****After you hit your enemy five times he will fall, if he flips back just start throwing stars again, even he is very close to you your stars will reach him.
[3.2]
AAA*+D>A+A**+D>A+A***+G+AAAAA+DJA****
D>J*+D>A+A**+D>A+A***+G+AAAAA+DJA****
*If they defend you just keep throwing Stars until they are on the dance of pain
**If they are not putted onto the dance of pain with one star just throw another
***You can keep doing this until you have no mp left or when you want to stop but this is very cheap so lets just use it two times
****After you hit your enemy five times and then transformed onto him he will fall, if he flips back just start hitting him with your new character.
[3.3]
AAA*+D>A+D>A**+D>J***
D>J*+D>A+D>A**+D>J***
*If they defend you just keep throwing Stars until they are on the dance of pain
**sometimes they wont fall with two D>A sometimes it will took three or even more, however almost all time is just two but you can do another D>A instead of D>J if you think two D>A wont make him fall.
***If you think they will flip back when you made them fall with your D>A delay a little they D>J and when they flip back you will hit them and put them onto the dance of pain, then you can restart the combo.
[3.4]
AAA*+D>A+A**+D>A+A***+G+AAAA+>A****
D>J*+D>A+A**+D>A+A***+G+AAAA+>A****
*If they defend you just keep throwing Stars until they are on the dance of pain
**If they are not putted onto the dance of pain with one star just throw another
***You can keep doing this until you have no mp left or when you want to stop but this is very cheap so lets just use it two times
****After you throw them if you see they flip back just start throwing stars or do a D>J
---4. Techniques---
[4.1]
Countering
When somebody will dash attack you, you can counter it with D>A then you can do a dash attack while he is falling or a D>J
[4.2]
Tricking
When somebody is following you and making you start a close combat, Rudolf is useless in close combat so you can start running then rowing and doing a D>J while rowing to try getting away from the enemy if you are lucky you will haved done the D>J to the opposite side he dashed so you can now walk to be on a left-right position
[4.3]
Clones
When your enemy is down and you have enough mp you can clone yourself with DvJ, if you and your clones get the enemy and are going to make him fall, because the clones always use only A you can do a dash attack or D>J when the enemy is falling, and if he flips back to dodge you your clones will start hitting him again.
[4.4]
Disappearing
When your enemy is down you can disappear by pressing D^J, this is very useful when you need time to recover a little or simply if your enemy has low hp, however it is very difficult even for you to know exactly where you are, you can throw a star to see where you are but your enemy would also see you.
[4.5]
Enemy clones
If you already haved copy your enemy with DJA you can clone yourself and then change into your enemy, your clones are more difficult to kill when they are a character that can punch because your enemy will have to be running from them, and if he tryes to kill them with a dash attack you can try guessing where he will land and then start hitting him.
[4.6]
Disappearing clones
If you already made clones, and you disappear you clones will disappear too, then if you want you can change onto your enemy with DJA so your clones will be the enemy and will be disappeared, it is very useful since you and your enemy cant see where you or your clones are but the clones are computers so they can easily chase your enemy.
[4.7]
Transform + Dragon punch
When you transform onto Davis quickly after transforming press D^A so you will hit him before he falls, and can’t be dodged, If you combine this with the [3.2] combo you can do up to 75% of damage, however this only works with Davis.
[4.8]
Flying leap attack
When somebody like John or Woody send you flying for example with Johns AAAA and you see he will do the combo AAAA D>A you can flip back in the air and then while flipping back do a leap attack, that will hit John putting him onto the dance of pain and you will haved dodged the D>A
[4.9]
Jump and attack
If you can get your enemy to don’t follow you, you can just jump and attack that will do that you enemy for sure does one of this three things:
*If he blocks you will break his defence, then you can do a super punch or if you have    enough space you can start throwing him stars.
**If he doesn’t blocks he will instantly go onto the dance of pain
***if he walks out of your way you will have time as to go away from him
---5. Weakness---
Useless in close combat
Like Henry Rudolf cant hit you if you are in the same spot he is so you should try following hi everywhere and if he starts running the rows and does a leap attack to try getting away from you, you can try guessing to what side he will do his leap attack so you can dash attack him, if you didn’t got the side right and he did his leap attack to the opposite side quick do another diagonal dash so you will be on a almost up-down position and he won be able to hit you, another good trick is that when he will start throwing you stars you can jump against him, the stars cant reach you while you are jumping except if you will land away from him, so you should ump just if you are sure you will land very close to him or on his same spot.
---6. Not Recommended---
[6.1]
Any time clones or disappearing
Disappearing and making clones is only recommended to use when your enemy is down, other ways they have enough time as to hit you before you can disappear or clone yourself, you would only lose mp.
[6.2]
Blind leap attack
The leap attack is very useful but if you do it and your enemy blocks it is very difficult that you can leave without loosing hp because for example deep just after you hit him he could use D>A, or for example Louis could use D>J so if you are not sure he wont block it lets not try to do it.
[6.3]
Useless jump attack
If you are against a character that can counter your jumping attack [4.9] you better don’t use it because for example Woody can easily counter it with D^A
  by CAY

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